All Classes and Interfaces

Class
Description
An abstraction for things that have (x,y) coordinates.
A rectangular area on the map.
This class models a pair of coordinates.
This class represents a point on the map representing the world. (0, 0) corresponds to the crossing between the equator and the Greenwich meridian.
A JavaFX control capable to render a map based on tiles.
Options for creating a MapView.
This helper class provides methods useful for creating map overlays.
This class represents a point on the map. (0, 0) corresponds to the center of the map view.
An implementation of the Mercator Projection.
The OpenStreetMap source of map tiles.
The OpenTopoMap source of map tiles.
This class is responsible for converting (latitude, longitude) into rectilinear (x,y) coordinates (to be used by a map).
This class represent a source for Tiles.
A generic, basic implementation for TileSource.